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DOCUMENTATION / examples/kart3d/README.md

Sunline Sprint

Run mise run build, then mise run serve from this directory. Open http://127.0.0.1:8082/. Choose Odin or Luau and start the game. CPU is the default; the launcher provides separate opt-in GPU links.

odin/ and luau/ contain the games, shared/ contains the launcher, tools/ contains the course generator, builder, replay checks and benchmark, and tests/ contains independent simulation expectations. Exports and reports go in build/.

assets/ contains original glTF inputs and their shared atlas. Checked imported modules support matching low/high karts and runtime LOD. Hold Space and press Q to cycle automatic, low and high detail; plain Q changes resolution. Detail is independent of CPU/GPU selection. See asset authoring.

Use mise run test, mise run test:gpu, mise run generate or mise run benchmark for the corresponding project tasks. See the game guide for controls, measurements and limits.

mise run benchmark:quality measures moving karts through both SDKs and hosts, at both display sizes with SSAA off, 2× and up to 1080p. CPU and explicitly enabled resident GPU cases run serially. Raw phase timings, memory and attachment traffic remain in build/benchmarks/. Work throughput excludes main-thread delivery and display scanout; it is not a delivered-FPS measurement.